November 6th, 2008
The next major roleplay script will be called “Cactus”, and is based around the Desert, and Las Venturas. The first Rollin’ Patrol roleplay script to do that.
Cactus is being developed by Jolteon, and shall be ready for it’s initial testing sometime very late in 2008, or early 2009.
Cactus shall incorporate the feature of Rebirth, whilst also incorporating some of the old roleplay script. It is currently not decided if this will eventually replace Rebirth, or if it’ll be run on a seperate server. It depends how popular it is during testing.
The script is still in VERY early development, and is no where near it’s final product. However, below are some of the really early development images;
http://easytohide.info/imagehost/images/zd2yvb9aje4bjy2f7wzq.png - LVPD Car Park
http://easytohide.info/imagehost/images/k6o8u7v71akiwku7yj.png - LV-PD Reception
- [RP]Jolteon
Owner & Founder of Rollin’ Patrol
Posted in Uncategorized | 1 Comment »
October 16th, 2008
Rollin’ Patrol now has a new script, and a new SA:MP server for it!
Demolition Derby general gameplay information; Players are automatically put in a vehicle (currently a monster truck) where they spawn, and keep playing until they’re destroyed, or leave the vehicle. Once they have done this, they’re eliminated until the current round has ended with a winner.
The script is fully automated, as opposed to the smaller versions of this featured in Chilliad Madness, Rebirth & The Old RolePlay Script, where you just die, and nothing happens, you’re free to get in a new car at will, this script stops that and adds some serious form of gameplay. The script has a low amount of max players, to prevent crowding. (Currently Eight Max)
Future Plans;
- Login / Register System to save your wins/losses
- Customizations; Buy customizations for your monster truck, that save for rejoins! (Colors, paint schemes, etc)
- Better and More object placements
Server Information;
HostName: Rollin’ Patrol | Demolition Derby
Address: 66.197.235.69:9333
Players: Max of 8 [Script limitations]
IMPORTANT; THIS SCRIPT IS NOT FINISHED - EXPECT BUGS AND ALOT OF RESTART FOR UPDATES FOR THE FIRST FEW WEEK.
Posted in Uncategorized | No Comments »
October 12th, 2008
Area 51 has had over 50 players for the first time since it lost official status. If we keep this up, we may be able to re-apply for it, if the server ever manages to get back to the top 50 in SA:MP. (Currently about 134, was 141 yesterday, so it’s going down quite fast at the moment)
Posted in Uncategorized | 1 Comment »
October 10th, 2008
The deal with Overburn to own 50% of Rollin’ Patrol has been cancelled due to personal reasons by OverBurn. This means Rollin’ Patrol is once again, 100% under my command.
Posted in Uncategorized | 1 Comment »
October 9th, 2008
Thats right, Chilliad Mayhem is now a permanent script, and has it’s own permanent server on Atlanta, our dedicated server. (Where Area 51 & Roleplay is hosted) To access it, simply go to the same IP as Area 51 & Roleplay, but put in Port 9332. (So IP is; 66.197.235.69:9332) This makes Chilliad our oldest serving script with it’s own server.
Enjoy!
HostName: Rollin’ Patrol | Chilliad Mayhem
Address: 66.197.235.69:9332
Players: Max of 200
Ping: Same as all other Atlanta servers.
Mode: Chilliad Mayhem
Map: Chilliad
Posted in Uncategorized | No Comments »
September 27th, 2008
There are several updates to several scripts lately, here is a brief overview;
Rebirth Roleplay;
Rebirth has had these updates applies, and ready for Rebirth v1.2, which is still Alpha, but should be ready for beta fairly soon.
- Importing & Blackmarket overhaul (Can import twice an update, and you can now get more per import, although it’s still randomly controlled numbers, so no gurantee of it)
- Removed Eight Track & [RP] Lottery
- Driving Licence Expirations
- Ability to regain extorted bis’s
- New Cars (Virgo, Clover, Journey, Tampa & Tornado)
- New Car Shop at Angel Pine
- Added warning when selling your house, to make sure you don’t forget to clear it’s storage.
Chilliad Mayhem;
This is all changed in v4.0, which is already released;
- Fixed bounce spawning under the Dune trucks
- Quicker respawning of materials at Bounce
- Now using jAdmin (from Take Over Server & Area 51)
Area 51;
This is all in now release v2.1
Casino Take Over;
This is in v1.0 Beta 2
- Completed some missing features
Posted in Uncategorized | 3 Comments »
September 27th, 2008
Rollin’ Patrol is now Co-Owned by [RP]Jolteon, and [RP]Overburn. Please wish him the best of luck in his new position!
Posted in Uncategorized | 2 Comments »
September 13th, 2008
It’s officially confirmed now. Rollin’ Patrol will be venturing into GTA; IV, upon the PC release.
Of course, we know little about what form it’s multiplayer will take on the PC. So we can’t say how involved we’ll be. It may just be a little server, or just a few of us weirdos running amok with [RP] tags & working together to pwnt others. Maybe more, or we might see how shit it’s MP is and just wait for some no lifers to make an IV:MP.
http://iv.rollinpatrol.com
Posted in Uncategorized | 1 Comment »
September 6th, 2008
The Area 51 Forums have been relaunched. Accessible through the .info or the .com domain.
Version 2.1 of Area 51 has also been released, you can get the details on that forum.
HostName: Area 51 Server
Address: 66.197.235.69:9330
Players: Max Of 50
Mode: Area 51: Break In/Out
Map: Area 51
Posted in Uncategorized | No Comments »
September 2nd, 2008
You can now donate to Rollin’ Patrol through the forums, read this thread here for details; http://rollinpatrol.com/vB/showthread.php?p=123691
Posted in Uncategorized | No Comments »